class
#include <Magnum/Ui/AbstractUiShader.h>
AbstractUiShader Base for UI shaders.
Base classes
- class Magnum::GL::AbstractShaderProgram
- Base for shader program implementations.
Public functions
- auto setTransformationProjectionMatrix(const Matrix3& matrix) -> AbstractUiShader&
- Set transformation and projection matrix.
Function documentation
AbstractUiShader& Magnum:: Ui:: AbstractUiShader:: setTransformationProjectionMatrix(const Matrix3& matrix)
Set transformation and projection matrix.
Returns | Reference to self (for method chaining) |
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